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{{SCP_Information_(Use_this)|image1 = SCP-131.png|row1 = http://www.scp-wiki.net/scp-131|item_class = Safe|version_added = 0.7.0|function = Helpful}}
 
{{SCP_Information_(Use_this)|image1 = SCP-131.png|row1 = http://www.scp-wiki.net/scp-131|item_class = Safe|version_added = 0.7.0|function = Helpful}}
'''SCP-131''', or "The 'Eye Pods'" is a safe class SCP in SCP: Unity. It was added in version 0.7.0.
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'''SCP-131''', or "The 'Eye Pods'" is a Safe class SCP in SCP: Unity. It was added in version 0.7.0.
   
 
== Description ==
 
== Description ==
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== In-game ==
 
== In-game ==
'''SCP-131''' are found in [[SCP-131 Containment|their containment chamber]]. This room chiefly features a central keycard-locked chamber containing '''SCP-131'''. There are two instances of '''SCP-131''', a dark orange one referred to as '''SCP-131-A''', and a yellow one referred to as '''SCP-131-B'''. If the player obtains the chamber's [[Keys#SCP-131 Key|keycard]], they can release '''SCP-131'''. After this point, the '''SCP-131''' instances will begin wandering around the facility together if not currently doing some other task.
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'''SCP-131''' are found in [[SCP-131 Containment Chamber|their containment chamber]]. This room chiefly features a central keycard-locked chamber containing '''SCP-131'''. There are two instances of '''SCP-131''', a dark orange one referred to as '''SCP-131-A''', and a yellow one referred to as '''SCP-131-B'''. If the player obtains the chamber's [[Keys#SCP-131 Key|keycard]], they can release '''SCP-131'''. After this point, the '''SCP-131''' instances will begin wandering around the [[Light Containment Zone]] together if not currently doing some other task.
   
The player can click on '''SCP-131''' to make them follow them. If this is done, they will follow the player and will not relocate to other areas of the facility during this time. If '''SCP-131''' gets too far behind the player, they will teleport to the player's current position. It is unknown if this will change. '''SCP-131''' can be dismissed by holding G. They will also stop following the player if the player or they encounters [[SCP-173]].
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The player can click on '''SCP-131''' to make them follow them. If this is done, they will follow the player and will not relocate to other areas of the facility during this time. If '''SCP-131''' gets too far behind the player, they will teleport to the player's current position. It is unknown if this will change. '''SCP-131''' can be dismissed by holding G. They will also stop following the player if the player or they encounters SCP-173-U.
   
If '''SCP-131''' see [[SCP-173]], they will stop their current activities and move to look at [[SCP-173]], preventing it from moving even if the player does not look. They will continue to watch [[SCP-173]] until the player is no longer nearby, at which point they and [[SCP-173]] will relocate.
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If '''SCP-131''' see SCP-173-U, they will stop their current activities and move to look at SCP-173-U, preventing it from moving even if the player does not look. They will continue to watch SCP-173-U until the player is no longer nearby, at which point they and SCP-173-U will relocate.
   
 
== Trivia ==
 
== Trivia ==
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== Gallery ==
 
== Gallery ==
 
<gallery mode="nolines" widths="250">
 
<gallery mode="nolines" widths="250">
SCP-131-A.PNG|'''SCP-131-A'''
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File:SCP-131-A.PNG|'''SCP-131-A'''
SCP-131-B.PNG|'''SCP-131-B'''
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File:SCP-131-B.PNG|'''SCP-131-B'''
SCP-131_Document.png|'''SCP-131''''s document.
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File:SCP-131 Document.png|'''SCP-131''''s document
 
</gallery>
 
</gallery>
   

Revision as of 10:29, 27 February 2021

SCP-131
SCP-131
Article Link
http://www.scp-wiki.net/scp-131
Information
Item Class
Safe
Version Added
0.7.0
Function
Helpful

SCP-131, or "The 'Eye Pods'" is a Safe class SCP in SCP: Unity. It was added in version 0.7.0.

Description

SCP-131-A and SCP-131-B are a pair of teardrop-shaped creatures roughly 30 cm (1 ft) in height, with a single blue eye in the middle of their bodies. SCP-131-A is burnt orange in color while SCP-131-B is mustard yellow. At the base of each creature is a wheel-like protrusion which allows for locomotion, suggesting that the creatures may be biomechanical in origin. The subjects can move surprisingly fast, covering over 60 m in a matter of seconds. The subjects, however, lack a braking system, which has led to some rather spectacular, if not overly amusing, mishaps involving the creatures. The subjects have also shown the ability to climb sheer surfaces, and have gotten lost in the air vents on more than one occasion.

The subjects seem to have the intelligence of common house cats and are insatiably curious. Most of the time they simply roll around the facility, observing personnel at work and catching peeks at other Safe class SCPs. The subjects seem to be able to communicate with each other via an untranslatable high-pitched babbling. The subjects have never been observed to blink, even in laboratories when the subjects have been videotaped for over 18 consecutive hours.

The subjects seem to respond well to any affection given to them and will quickly bond to the giver of said affection, much in the same way a puppy bonds with a human being. They will follow anyone or anything they've made a bond with anywhere, even into normally restricted areas. Although curious, the subjects can sense danger in their general vicinity, and if the object of their bond begins to approach something they register as dangerous (e.g., Euclid or Keter class objects) they will swarm around their bonded companion's feet (or appropriate extremities) while babbling in a panicked tone, as if to warn them. Because of the daily dangers faced by Site-19 staff in dealing with Euclid and Keter class objects, it is recommended that staff avoid making attempts to bond with the subjects, as it can pose a distraction during delicate operations and experiments and may pose a danger to the subjects themselves. If the subjects are ignored by their bonded target long enough, they will eventually lose interest and return to their normal activities.

In-game

SCP-131 are found in their containment chamber. This room chiefly features a central keycard-locked chamber containing SCP-131. There are two instances of SCP-131, a dark orange one referred to as SCP-131-A, and a yellow one referred to as SCP-131-B. If the player obtains the chamber's keycard, they can release SCP-131. After this point, the SCP-131 instances will begin wandering around the Light Containment Zone together if not currently doing some other task.

The player can click on SCP-131 to make them follow them. If this is done, they will follow the player and will not relocate to other areas of the facility during this time. If SCP-131 gets too far behind the player, they will teleport to the player's current position. It is unknown if this will change. SCP-131 can be dismissed by holding G. They will also stop following the player if the player or they encounters SCP-173-U.

If SCP-131 see SCP-173-U, they will stop their current activities and move to look at SCP-173-U, preventing it from moving even if the player does not look. They will continue to watch SCP-173-U until the player is no longer nearby, at which point they and SCP-173-U will relocate.

Trivia

  • In Version 0.6.0, Using the command ListItems reveals an item entitled "SCP131Key", however this item could not be spawned in. This item's presence is presumably due to SCP-131 originally being planned for Version 0.6.0, but being pushed back. The item has since then been added along with SCP-131 in Version 0.7.0.

Gallery

Video